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Towny

34 Game Reviews

12 w/ Responses

Got to 500. Cool game

Wish it would have gone on longer, with maybe a score system? But it was pretty funny realizing at the end I could stop and go left. Took me way too long to try that

Great idea, definitely needs more to it. A sequel would be nice! Having to plan out the keys is a fun challenge. I can see this maybe being a cool speedrunning game too

Also, an exploit I found: When asked to regain a key, you can regain multiple if you press them at the same time

Cool game

I've fucking hated everything you've ever submitted here, but this... I like this. For whatever reason.

matthew-bramblet responds:

thanks it means a lot :)

-matthew

I demand more levels!

AlienPlay responds:

I'm glad you enjoyed the game! :D

This is ripped from brackey's unity tutorial. Not saying you didn't type the code yourself, but you followed an example that's been made countless times. I'm glad you're learning unity, but you should make something original

TheGreatGoat responds:

Yeah, it is copied from that tutorial, I'm just beginning to learn how to code and wanted to put something on Newgrounds, the next game I make will be more original.

Lost interest around level 100, which really says something because I have a short attention span. Are there a finite amount of levels, or does an algorithm generate them endlessly? Solid game anyway

JoanMartinezClari responds:

II have created an artificial intelligence that analyzes your plays and creates levels based on how good you are. Your level 100 can be more complicated than another. But always create levels that can be solved in a logical way. It is this same intelligence that gives you logical clues when you hit the bulb. xD. Thanks

It had a really promising start, with cool mechanics that were introduced well, but when it felt like everything was supposed to come together and give me some challenging puzzles, it ended. You should extend this, or make a sequel, it has a lot of potential

nyunesu responds:

oh, thank you!

it is really great to hear that about this game (:
i'll truly consider an extended version

Kinda reminds me of hapland but darker and shorter. The void shard was hard to find in a "come on, really?" kind of way, where I resorted to clicking on everything just to find it blending in with the scenery. Otherwise pretty good game, especially one that was made in 72 hours. I like the simplistic art style and the music was good

I always enjoy feedback: good/bad/borderline-harassment/I don't care

Matt @Towny

Age 28, Male

Musician

Audacity tutorials from 2007

Newport News, VA

Joined on 2/17/07

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