Got to 500. Cool game
Got to 500. Cool game
Wish it would have gone on longer, with maybe a score system? But it was pretty funny realizing at the end I could stop and go left. Took me way too long to try that
Great idea, definitely needs more to it. A sequel would be nice! Having to plan out the keys is a fun challenge. I can see this maybe being a cool speedrunning game too
Also, an exploit I found: When asked to regain a key, you can regain multiple if you press them at the same time
Cool game
I've fucking hated everything you've ever submitted here, but this... I like this. For whatever reason.
thanks it means a lot :)
-matthew
I demand more levels!
I'm glad you enjoyed the game! :D
This is ripped from brackey's unity tutorial. Not saying you didn't type the code yourself, but you followed an example that's been made countless times. I'm glad you're learning unity, but you should make something original
Yeah, it is copied from that tutorial, I'm just beginning to learn how to code and wanted to put something on Newgrounds, the next game I make will be more original.
Lost interest around level 100, which really says something because I have a short attention span. Are there a finite amount of levels, or does an algorithm generate them endlessly? Solid game anyway
II have created an artificial intelligence that analyzes your plays and creates levels based on how good you are. Your level 100 can be more complicated than another. But always create levels that can be solved in a logical way. It is this same intelligence that gives you logical clues when you hit the bulb. xD. Thanks
It had a really promising start, with cool mechanics that were introduced well, but when it felt like everything was supposed to come together and give me some challenging puzzles, it ended. You should extend this, or make a sequel, it has a lot of potential
oh, thank you!
it is really great to hear that about this game (:
i'll truly consider an extended version
Kinda reminds me of hapland but darker and shorter. The void shard was hard to find in a "come on, really?" kind of way, where I resorted to clicking on everything just to find it blending in with the scenery. Otherwise pretty good game, especially one that was made in 72 hours. I like the simplistic art style and the music was good
I always enjoy feedback: good/bad/borderline-harassment/I don't care
Age 29, Male
Musician
Audacity tutorials from 2007
Newport News, VA
Joined on 2/17/07